Kris Baumgarter
Kris Baumgarter
There are multiple namespace collisions with `root`. - The editor has a concept of root and at the same time, R3F also does. We keep track of both inside the...
@drcmda started a improved set of gizmo controls for `Object3D` found here: https://codesandbox.io/s/object-gizmo-controls-om2ff8?file=/src/App.js To finish them off, the scaling needs to be corrected.
Hello, this PR is a proof of concept for adding scaling to Cannon bodies that can be dynamically updated at runtime. It is relevant to https://github.com/pmndrs/cannon-es/issues/102. Currently the only way...
This is untested. It is a quick conversion of Drei v9 to use R3F v9 without any typing errors.
**⚠️Includes breaking change: Removes extensions from `useLoader` in favor of passing in already extended loader instances.** Caching was hidden behind `react-suspend` and did not offer any way to utilize browser...
Removes the deprecated API for `useUpdate`. Only issue I saw is that `rafz` gives a warning when Drei is imported. I am unfamiliar with `rafz`, an internal library of `react-spring`,...
Artists coming from Blender expect controls that feel similarly. Here are the important ones: - [ ] Shift + Press Down Middle Mouse: Move Viewport Location - [ ] Press...
I have been using GLB files in dev mostly, but I recently wanted to start using glTF JSON with separated textures and bin so that I could reuse textures more...
**What is the current behavior?** I have two `.yarn` files that each have a node named 'Start'. It gives the error `More than one node is named Start` even though...
For live applications like video games it would be really useful to bench frame time instead of op/s. Where frame time is how much ms it takes to execute the...