Kai O'Reilly
Kai O'Reilly
### Describe the feature This will make things much cleaner and more consistent with core. While we are doing that, we should also clean up any remaining poorly structured things...
### Describe the feature As suggested by @gedw99 [here](https://github.com/cogentcore/core/issues/1006#issuecomment-2237806379), automatically deploying the docs to a staging server for PRs would make testing much easier and could allow for increased stability...
This PR updates `extract` to use [golang.org/x/tools/go/packages](https://pkg.go.dev/golang.org/x/tools/go/packages) instead of `go/importer` when possible, which results in an 11x speedup for the first time and a 45x speedup for future extraction due...
When you long hover over a network weight, it should have some visual feedback to show which weight is being hovered (a change in color/opacity/shininess/texture or a border frame). Ideally...
What about just running all commands through separate Goal processes in Cogent Code, which would bypass the environment variable issue entirely since Goal would get the right environment variables on...
### Describe the feature Get Cogent Mail to the point of functional end-user usability. ### Relevant code _No response_
### Describe the feature Instead of rendering to an image using rasterx, `core.SVG` should add to the scene painter so that it can render using htmlcanvas on web, which will...
### Describe the feature For value buttons, the user can shift click to open the dialog in a new window. It would be nice if there was either a user...
### Describe the bug This is especially bad given that we do not render the indexes by default now. We should somehow figure out how to support the user dragging...
### Describe the bug Because we use raster-based rendering for the drag-and-drop sprite on web, but there are no embedded fonts, the text is not rendered. There are also appear...