Kai O'Reilly

Results 114 issues of Kai O'Reilly

### Describe the feature This will make things much cleaner and more consistent with core. While we are doing that, we should also clean up any remaining poorly structured things...

enhancement
approved

### Describe the feature As suggested by @gedw99 [here](https://github.com/cogentcore/core/issues/1006#issuecomment-2237806379), automatically deploying the docs to a staging server for PRs would make testing much easier and could allow for increased stability...

enhancement
approved

This PR updates `extract` to use [golang.org/x/tools/go/packages](https://pkg.go.dev/golang.org/x/tools/go/packages) instead of `go/importer` when possible, which results in an 11x speedup for the first time and a 45x speedup for future extraction due...

enhancement
area/extract

When you long hover over a network weight, it should have some visual feedback to show which weight is being hovered (a change in color/opacity/shininess/texture or a border frame). Ideally...

enhancement

What about just running all commands through separate Goal processes in Cogent Code, which would bypass the environment variable issue entirely since Goal would get the right environment variables on...

enhancement
code

### Describe the feature Get Cogent Mail to the point of functional end-user usability. ### Relevant code _No response_

enhancement
approved

### Describe the feature Instead of rendering to an image using rasterx, `core.SVG` should add to the scene painter so that it can render using htmlcanvas on web, which will...

enhancement
approved

### Describe the feature For value buttons, the user can shift click to open the dialog in a new window. It would be nice if there was either a user...

enhancement
approved

### Describe the bug This is especially bad given that we do not render the indexes by default now. We should somehow figure out how to support the user dragging...

bug
confirmed

### Describe the bug Because we use raster-based rendering for the drag-and-drop sprite on web, but there are no embedded fonts, the text is not rendered. There are also appear...

bug
confirmed