Roman Komarov
Roman Komarov
Done, moved to a new issue — https://github.com/w3c/csswg-drafts/issues/8905 :)
I just wrote an article related to this: https://blog.kizu.dev/nth-sibling-christmas-tree/ The need for this kind of selector is something I stumble upon regularly, and it could be really nice if there...
+1 for this — having a direct child combinator would allow for both reducing the scope, and improving the selector's performance, as quite often you'd want to check just the...
I would say that in my experiments I, sometimes, wanted to have the `auto`, but mostly wanted the `none` (the current behavior). Also, I imagine clipping would also work for...
Very nice to see this resolved! I was experimenting with this a bit, and found _kinda_ a workaround, where we could use custom properties defined via a `@property` to “store”...
> Or, if we keep it as a function, perhaps we can relax the restriction to "only one of these per declaration"? So that one could do things like: We...
Not being able to use it with `composite:true` is a blocker for us. It would be nice to know if anyone did find a workaround for this over time, or...
Random thought/idea: I wonder if we could bring the `type` attribute in play in some way for this? ```HTML :scope { … } ``` Instead of using an attribute, use...
I'm pretty sure I saw this pattern in some other games which have an extensive lore, and have various terms which you can hover in a nested way. Our design...
_Right now_, in Chrome Canary, anchor positioning **can** target the range's thumb. I did write a brief note about this at one point in my blog: https://blog.kizu.dev/input-range-thumb/#to-the-point As I write...