Unity-UI-Rounded-Corners
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This components and shaders allows you to add rounded corners to UI elements!
Unity-UI-Rounded-Corners
These components and shaders allow you to add rounded corners to UI elements!

How to install
Option 1: Package Manager (Unity 2019.3 and higher)
URL to copypaste:
https://github.com/kirevdokimov/Unity-UI-Rounded-Corners.git
Option 2: Package Manager (Manual)
- Open
%projectname%/Packages/manifest.json - Add the following to the dependencies section:
"com.nobi.roundedcorners": "https://github.com/kirevdokimov/Unity-UI-Rounded-Corners.git"
Option 3: Unity Package
Get .unitypackage from releases
How to use
Symmetrical roundness
- Add
ImageWithRoundedCornerscomponent to a GameObject with anImage - Adjust
Radiusproperty
Certain roundness value for each corner
- Add
ImageWithIndependentRoundedCornersto a GameObject with anImage - Adjust
rVector4 property. Each vector component represent radius, clockwise, starting with top-left corner
Important thing
If you need to add or change the image at runtime, call Validate() and then Refresh() to update the materials.
Features
Changing roundness separately or all at once

Keeps round while resizing

Better quality than sprites

Supports Unity Mask

Supports Tint

Giving back
If this project has helped you and you'd like to contribute back, you can always buy me a ☕!