Pierre de La Morinerie

Results 28 issues of Pierre de La Morinerie

This is a fix for #143 ## The issue As outlined in the issue, every second the plugin ticks to trigger reminder occurrences. However various reasons might cause the tick...

This PR is a preparation for fixing #214. It refactors some elements of the reminders list: - renaming some variables in the implementation, to make the behavior easier to understand;...

#### Summary Currently it is possible to mark a recurring channel reminder as "Completed". This doesn't really make sense, as normal (i.e. personal) recurring reminders can't ever be marked as...

It seems resizing the viewport horizontally is broken on Windows. > I can't open Sameboy.exe, I managed to get it work only with Sameboy_debugger, and it doesn't let me enlarge...

bug

Currently the heuristic to detect a scene change is to use a custom perceptual hash, that tries to detect when a large portion of the image changed. Even after many...

Most speed-related variables are named `Speed`-Something – but some still use the outdated `Velocity` name. We should rename variables and comments so that “speed” is used everywhere.

help wanted
good first issue

This adds a script to update every address comment with the bank number. Before : ```m68k PhotosEntryPoint:: ld a, [wGameplayType] ; $4000: $FA $95 $DB sub $0E ; $4003: $D6...

External data editor (like level editors) may need to edit a data file, or even replace it completely. For this reason, data files should be easy to edit programmatically. I...

``` $ backgrounds % ../../../../../tools/convert_background.py decode game_over.tilemap.encoded --filler 0x7e --output game_over.tilemap $ backgrounds % ../../../../../tools/convert_background.py encode game_over.tilemap --filler 0x7e --output game_over.tilemap.encoded ``` From @KelseyHigham, the filler byte is not ignored...

bug

At the end of each code bank containing entities code, there's a bunch of helper functions, duplicated in most banks. Some of them are already labeled, but we should: -...

help wanted