keince
keince
Adding a cull callback via the call `addCullCallback()` to a FeatureNode doesn't appear to work with view frustum culling. When I pan away from the FeatureNode on the map so...
Playing with the osgearth_manip.exe example, I noticed that enabling terrain avoidance (via ToggleCollisionHandler) doesn't have any effect when using the middle mouse button (hold down and moving the mouse up...
I know there was an attempt to fix this in issue #1783 but trying out the fix that was supposed to remedy the problem, I'm still seeing sloppiness in the...
I'm currently using osgEarth 3.1.0 build 111 on Windows 10 x64. Using a simple earth file, I can't get the cache file system to populate the subfolders during runtime. Here...
This bug can be duplicated doing the following modifications to the osgearth_pick.cpp file... Replace line 278 given by: app.viewer.setCameraManipulator( new EarthManipulator() ); With the lines: EarthManipulator* em = new EarthManipulator();...
In our application, we enable the throwing feature in the EarthManipulator as follows... ``` EarthManipulator* em = new EarthManipulator(arguments); em->getSettings()->setThrowingEnabled(true); ``` This works as expected until we open the Terrain...