Keijiro Takahashi
Keijiro Takahashi
HdrpCustomSky
custom procedural sky renderers for HDRP
MovecControlTrack
Control motion vector generation from timeline
PackedRGBMShader
32-bit packed color format with RGBM encoding for shader use
MinimumAudioPlugin
Minimum implementation of a native audio plugin for Unity
UnityStationBumper
Video bumper for Unity's live streaming channel.
DxrGlobe
A small demonstration of Unity DXR ray-tracing + Timeline editing.
InstancedMotionVector
Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.
KinoHatch
Monochrome hatching post processing effect
PastelVfx
A small animation sequence with Unity VFX Grpah
KinoSLog3
Linear to S-Log3 converter for Unity HDRP