kd8lvt
kd8lvt
I am also encountering this issue, with the NCalc Library - specifically the EvaluateFunction event in the Expression class. Diff for some code to peek at: https://github.com/kd8lvt/RimWorld-Math/commit/89070c59d8c6a156df8bf22f631692289bf14b1e#diff-249900a5f6507cd777e5382e9f42e7f28d62c512261bb4cedc1abaee8ed0d8f6 And NCalc's Expression...
Ah, yeah that's a much better implementation. No idea why I didn't think of that.
Can confirm, works on Android 9 ~~I need a new phone >.>~~
It appears any block that 'connects' with other blocks (eg. chests and doors) also have problems. I've found that having two or more of the item in your hand solves...
@katie206 If you meant 'what does this pull-request change': From what I remember - it's been a while: Moving the config loading from the preinit phase into the init phase...
Implemented the changes I resolved. As for the others- * Particles: I wanted to do them for the visual feedback of *something* happening, but even after creating an entirely different...
> > Particles: I wanted to do them for the visual feedback of _something_ happening, but even after creating an entirely different particle that's just a green bubble that doesn't...
We love redundant merging! ([6f01210](https://github.com/Elenterius/Biomancy/pull/150/commits/6f012100384f00d61af219b6c5eb933801234f11)) Woops.