Kacey Coley

Results 20 comments of Kacey Coley

I'm currently working on a way to present the geometry details in a md file. This is a sample of one I have on a gist: https://gist.github.com/kcoley/7c90f1d663e787de41e34220f461aedf#file-trianglenoindices-md I realize as...

We are currently using an image generated by @PatrickRyanMS

Sorrry, was trigger happy. We don't have this image yet.

Look into using [CoreCompat](https://github.com/CoreCompat/CoreCompat) for combining images

Some more for images: - [ ] Test a URI with an embedded base64 texture - [ ] Test a URI with an embedded base64 buffer

@wave-electron that is interesting. Based on some of the weird distortions on certain frames, this leads me to believe it is because some key frame animation data may be missing....

@wave-electron thanks for the note on the SkelRoot. I can look into that. Also cool that the model at least works on iOS! Looking at the usda file, I see...

@ox yes I agree with modularizing the codebase. The `refactorSkeletons` branch is progress towards that goal, splitting the glTF components into separate classes. In the branch, I moved those classes...

I made many updates, but the changes were getting too big. I decided to merge what I have to master and make smaller changes from here.