Kalle Bladin
Kalle Bladin
To avoid cracks that appear between tiles when rendering them using the camera space (also known as local rendering) method, not just linearly interpolate positions, also do it with normals....
The `Renderable` base class should be cullable using its bounding sphere. The renderer should test each renderable if it is cullable before rendering it, so when creating a renderable sub...
The layer types `TileIndexTileLayer`and `TileIndexTileLayer` make use of font rendering to render text on to tiles. However, the text is rendered to tiles which get cached and takes up memory,...
Temporal tile layers are dependent on GDAL but does not in principle have to be. The reason it is dependent on GDAL is because it uses GDALs XML parser to...