Kazuki Matsumoto

Results 599 comments of Kazuki Matsumoto

@stef-t Thanks for your report! I have never known the behavior of the Device Simulator with this package. We will check it and fix the verification of the graphics API...

@dhruvaura Thank you for sharing your issue. Could you check the performance of the app with profiler? I am not familier with the method of profiling for oculus quest 2,...

@dhruvaura Please let me explain the situation. First, the Unity Render Streaming package depends on the WebRTC package. To improve streaming performacne, we need to fix issues on the WebRTC...

@dhruvaura One question, whet codec are you using? I am not sure the Oculus Quest 2 implements the hardware codec, but probably we should use the hardware codec to improve...

@dhruvaura Looks like we can use the hardware codec via Android Media Codec SDK, but I haven't tested the codec on Quest 2. https://forums.oculusvr.com/t5/Quest-Development/Android-MediaCodec/td-p/792547

@dhruvaura All right. I will check the issue that no codec we can choise on the Oculus Quest 2. Sorry but I can not promise when it will be fixed.

https://github.com/Unity-Technologies/UnityRenderStreaming/issues/303