Kazuki Matsumoto

Results 599 comments of Kazuki Matsumoto

@rafcsoares, @sipsorcery My understanding that providing managed API for encoding/decoding using HWA, is it right?

@sipsorcery I understood. This idea is great. I guess creating the different package for HWA codec would be better. I will discuss about the idea with my team. Thanks.

@gtk2k Sorry, I am not sure what you want. Could you tell me more detail?

Gotcha. We will refactor these APIs in near the future.

This is the first PR https://github.com/Unity-Technologies/com.unity.webrtc/pull/478

> Set up CI process of the WebGL platform in the internal CI platform ((@karasusan) I tried this topic last week, however, I found this is needed more time than...

The pull request(#554) above was merged into this feature branch on our repository. https://github.com/Unity-Technologies/com.unity.webrtc/tree/experimental/webgl-platform Please feel free to try WebGL build using this branch. And post issues on this thread...