TextToTalk
TextToTalk copied to clipboard
Chat TTS plugin for Dalamud. Has support for triggers/exclusions, several TTS providers, and more!
https://discord.com/channels/581875019861328007/1050465636683354132/1136277291715018804 > Hi hi, > I downloaded voice packs and have now enabled 5 different voices for male and 4 different voices for female NPCs. > If I remember correct...
Probably because of semi-recent changes that removed every copyrighted character from the site, trying to use any Uberduck voice at the moment results with silence. My Key and Secret Key...
https://discord.com/channels/581875019861328007/1050465636683354132/1130051371966668860
I wanted to change the voice of all of the Loporrits, since they all have a name ending in '*ingway'. Adding wildcards could be handy for situations like this.
Attempting to install the testing version of TextToTalk runs up against an error message stating the plugin has failed to install correctly. Restarting XIV results in the plugin being considered...
See title; this will enable other plugins to reuse this plugin's TTS reads for other purposes.
When using the plugin there is about a 5 second delay before speaking and also neural seems to have stopped working (Not 100% on that). Npc are talking more flat...
There's basically no documentation. There should be some. Specifically for the most common use cases.
- Active Help - Dungeon descriptions - Leve descriptions - More? Each type of window seems to need its own handling system, so it's unclear how this can be implemented...
See title; this is due to player names in chat containing symbols and other stuff that needs to be parsed out to determine if a string is a specific player's...