TextToTalk
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Read text from more UI windows
- Active Help
- Dungeon descriptions
- Leve descriptions
- More?
Each type of window seems to need its own handling system, so it's unclear how this can be implemented well.
I tried adding TTS for the combat dialogue box and that wound up being a nightmare to get working alongside the existing dialogue box. This probably needs a huge redesign.
Following a redesign, battle text is supported as of https://github.com/karashiiro/TextToTalk/commit/8e8a4e2ca5467b0ce91021dab5d18fc0c99bb500