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Player voice overrides sometimes work incorrectly

Open karashiiro opened this issue 1 year ago • 0 comments

See title; this is due to player names in chat containing symbols and other stuff that needs to be parsed out to determine if a string is a specific player's name or not. This has already been fixed in many cases, but is still known to be a problem in these cases:

  1. The player's own name in party chat in dungeons
  2. Other players' names in FC chat while in a dungeon

karashiiro avatar Apr 20 '23 14:04 karashiiro