Kai Krakow
Kai Krakow
> Neuralnet should work normally on Windows 10. In fact I'm using it right now. Can you describe your software and hardware configuration? I had a similar problem on a...
Please run `evtest` as an ordinary user to see if the controller works there. If it does, try disabling Steam Input for your controller within the Steam client either globally...
Then try running your games (via game properties) with `SDL_JOYSTICK_HIDAPI=0 SDL_JOYSTICK_RAWINPUT=0 %command%`. This should force Proton to use the evdev device.
@flavionm Could you verify the hidraw permissions of the device in `/dev`? I'm guessing it's different for both cases. Check with `getfacl`. You can get the current name of the...
Yeah, when you get effective permissions = none, the udev rules applied. But it should then show up as "Xbox 360" because that is what xpadneo emulated for historical reasons....
> Only PCSX2 sees it as an Xbox One controller in that case, for some reason. Interesting. Maybe that one doesn't use SDL? From other issue reports, I know that...
While bees itself consumes some resources in the background (and it's usually not noticeable, except for the first full pass), I can at least confirm that since v0.11, bees does...
These are all very nice diagrams which show the performance (both effectiveness and speed) of bees compared to other dedupers. What I get from these graphs is: - I probably...
I think part of the reason is: `FICLONE` just clones and doesn't check for identical contents. I'd say `fclones` is a pretty dangerous tool unless you can ensure that none...
Discussing the issue and looking at the fclones source, it actually has a pretty good level of protection against data loss. But it's not bullet proof, there may be some...