Jianyuan Wang

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Hi @haonanhe, thanks for sharing the files. I’ve verified the issue after testing—it seems the masked hand is causing confusion for the model. For instance, when I tested images rendered...

Thanks! That's a bit weird as the trajectory of the Objaverse glb render is follows the same rotation trajectory. I will try if I can include similar objects in the...

Hey sorry I am not sure if I can share it here before checking its licence. Let me check if I can find other alternatives.

Hi, Our model only predicts the geometry in a normalised space, i.e., do not provide metric based prediction.

` Then, we compute the average Euclidean distance of all 3D points in the point map P to the origin and use this scale to normalize the camera translations t,...

It is expected. COLMAP only uses GPU during dense reconstruction.

I think so, as the source C++ code for pycolmap.triangulate_points seems to be this: https://github.com/colmap/colmap/blob/dcfd14b300868c7eb1b360ebbca0dc21acd641b6/src/colmap/controllers/incremental_mapper.cc#L540

Hi thanks for your kind words :) It should be in 2-3 weeks, https://github.com/facebookresearch/vggt/issues/9

Closing this issue as the training code has been uploaded.

Hi you just need to adjust to filter these points out. They are basically background points and should have very small conf https://github.com/facebookresearch/vggt/blob/8e3d2809c1c93fa27298c290605841d7e876b285/demo_colmap.py#L60