Joey Wunderlich
Joey Wunderlich
(in future, we could add support for importing using e.g. the .hex format output of lospec  or gimp palette format  but that's more on the 'possibly nice to...
I think you're missing the `arcade.` subdomain~
For using the unicode names, I believe the values should be the same in general -- that is, it's currently encoding `U+1f4da` as `E1f4daX` in the name just to make...
Okay finally brought this up to date, I'm gonna try and get this in for next arcade release :) here's a test build, everything appears to still be working but...
Definitely pro this One thing is that a lot of the time when I look at user extensions they end up throwing things just in main - which is fine,...
Ahh, to my knowledge that field editor isn't actually used anywhere besides that example -- it might have just been built as a test (or as an example of how...
To clarify, is this when you are developing the extension itself or adding a dependency? For when you are developing an extension, you can click on the tag right next...
One of the members of the minecraft team mentioned in https://github.com/microsoft/pxt/issues/7738#issuecomment-788394925 that a pending bedrock release has a fix for this; the thread over in https://bugs.mojang.com/browse/MCPE-113355 would be most helpful...
Did we have an expected new behavior for this? I know we've floated the idea of taking the diff of the apis before / after adding an extension and temporarily...
That api fetches some information about pxt extensions from the given github repo. Since https://github.com/kaise-ksrobot/pxt-KSB030-4WD results in a 404 for me, there is either a typo in the repo name...