Justin Henry
Justin Henry
@JoeyHengst I have created this issue so you can track it and once you accept the collaborator invite, you can merge your development into feature/party as needed. You don't have...
@JoeyHengst I found the problem, it was that files were not being included in the tsconfig.json that should have been. This was a result of a recent change that was...
Another note, i tried running the party microservice and it was complaining about the model and the table name, so I took the liberty of adjusting it to allow it...
> ah awesome. If it's workable for you though else we can just revert it I don't really mind. But would be nice if we could use Prettier for this...
One way we can accomplish instancing is to have a massive map with clones of locations so we can limit how many map servers we need to spin up for...
We can work in quest specifics of a map like NPCs and objects to be on the same map but with a filter. I believe phaser has collision groups we...
Looking at how FFXIV and some other big boys do this, we might just have clones of the same map (channels) and once that capacity is reached, have a queue...
Auto-scaling up map servers could be something we look into later but for now we shouldnt need it
There are NPC Config files for specific maps to be used across multiple microservices in order to coordinate spawn location and behavior, so the map server will be responsible for...
The Inventory Microsystem should only be responsible for inserting and removing item IDs from a given (character, party, guild, etc). Anything outside of that is under the responsibility of the...