mmo-arch
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Feature Request: NPC Spawning system
It would be nice to have a NPC Microservice or system? Which would handle spawning of npc's, movement of npc's.
NPC can be categorized in different types:
- citizens
- world mobs, dungeon mobs
- raidbosses
- pets
- animals
- mounts?
There are NPC Config files for specific maps to be used across multiple microservices in order to coordinate spawn location and behavior, so the map server will be responsible for the movement of the npcs and determining distance, while other AI related services would be responsible for what to do with that information.