Harry Gillanders

Results 16 comments of Harry Gillanders

Hi, sorry to hear that; I've a few questions to try and narrow down the cause of this: 1. My understanding of what you've described is that pressing the "Live...

I think this is caused by the "Popular Store Items" notification (which appears after entering Buy/Build mode, if Shop Mode is enabled) being dismissed, whether that be by closing it...

Thanks for alerting me of this, and so, sorry for taking so long to do anything about it. I've just released v1.4.0 of the mod, which should properly support EA...

Maybe dlang-bot will pick it up if another comment is made? EDIT: It didn't

I've flipped this back to a draft PR as currently the functions in the `__builtins_msvc` module can be used only when the `-i` switch is supplied on the command-line. I...

This is still a draft as I'm unable to get the compiler to actually generate code for the `__builtins_msvc` module without its path being supplied on the command-line. --- Presently,...

@WalterBright, > I suggest having the user do the #include line as the first line in his C code. Or have the user pass it in with the dmd switch...

Okay; a separate PR adding a mechanism that this PR can use to force codegen for the `__builtins_msvc` module: https://github.com/dlang/dmd/pull/16443 Via something like this in `cparse.d`: ```d if (token.value ==...

> > Though, the issue of these builtins only working when the `-i` switch is used still remains. > > Is there an existing way to force codegen for an...

> Just have the user add the #include line. Perhaps I'm misunderstanding you, but is that not what the current implementation is doing? In the example here: https://github.com/dlang/dmd/pull/16372#issuecomment-2094644837 There, the...