Julian Kay
Julian Kay
Same issue here, my world isn't *that large* but I wanted to use MCEdit to delete some of the unused chunks out in the distance. I can't even see them...
Switching to the 64-bit version of Python helped for me.
I'm here to help the community where possible! I'll try this build tonight, thanks @jasper-wan
If I remember correctly, it should build for Windows 8 with minimal changes.
Well spotted, the fix should be to add `InvariantCulture` to `Convert.ToDouble` - I've pushed a fix, feel free to try it out and let me know.
@ffcc what platform are you running on? Has restarting fixed it?
@ffcc @murph1329 I'm going to need to setup a new Virtual Machine to look into this, but I'll update you with my findings.
It isn't currently planned, but it does sound like a good idea.
I'll look into including a x86 binary for the driver with the next alpha.