mcpe_viz
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State of Repo
Just curious how maintained this repo is, because there is no commit since 2019
I'm working on a new fork (https://github.com/bedrock-viz/bedrock-viz.git of this repository to fix bugs and add new features
completed:
- [x] patched leveldb from google/leveldb, which brings cmake support
- [x] new CMakeLists.txt, compiles on macOS and ubuntu 18.04
todo:
- [x] compile on Windows using MSVC, with cmake and vcpkg
- [ ] support new items in Minecraft Bedorck 1.12 and 1.13
- [x] a working new release
- [ ] all todos in source code
- [ ] split web app and cli tool
any help would be appreciated
I use this tool a lot. I don't program but I can test. Would a tester benefit your efforts?
On Thu, Dec 5, 2019, 11:04 PM Wan Jixiang [email protected] wrote:
Just curious how maintained this repo is, because there is no commit since 2019
I'm working on a new fork (https://github.com/bedrock-viz/bedrock-viz.git of this repository to fix bugs and add new features
completed:
- patched leveldb from google/leveldb, which brings cmake support
- new CMakeLists.txt, compiles on macOS and ubuntu 18.04
todo:
- compile on Windows using MSVC, with cmake and vcpkg
- support new items in Minecraft Bedorck 1.12 and 1.13
- a working new release
- all todos in source code
- split web app and cli tool
any help would be appreciated
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@johnall203 any help is welcome. Currently there is no unit test in code, so a PR with unit test would be great. And I think to test the viz tool, we gonna need a lot of world saves to make sure any block/item can be parsed correctly.
Gtest would be used in unit test, and the build instruction is https://github.com/bedrock-viz/bedrock-viz/blob/master/docs/BUILD.md
Not a code/ tester, but I am an infrastructure guy with quite few different worlds dotted around. Happy to do enduser testing/ Beta testing if you want.
Same here, I can help to beta test...
a new version has been released: https://github.com/bedrock-viz/bedrock-viz/releases/tag/v0.1.1
a new version has been released: https://github.com/bedrock-viz/bedrock-viz/releases/tag/v0.1.1
Thank you! also working perfectly, I've noticed that options for Blocks are empty.
I'm here to help the community where possible! I'll try this build tonight, thanks @jasper-wan
I'm so happy to see this fork @jasper-wan -- MCPE Viz was working OK for me up through Bedrock 1.11 (missing a lot of the newer features but still generating a map sufficient for my needs) but doesn't work on 1.13, I just get blank maps with mob and item locations.
Something I think would be useful is a "from scratch" version of https://www.planetminecraft.com/project/qmagnets-texture-pack-test-map-13w03a/ for the current Bedrock. This could be useful as a reference test for MCPE Viz as well as testing texture packs. If everyone is using the same map with all current blocks and tiles for reference, this would likely be a huge aid in debugging.
Something I think would be useful is a "from scratch" version of https://www.planetminecraft.com/project/qmagnets-texture-pack-test-map-13w03a/ for the current Bedrock.
Tha's for Java edition 1.12.1 (from 3 years ago), not Bedrock 1.12.1 (from last year). I doubt it would be compatible.
It isn't compare, which is why it would be a big deal if someone did this fresh for Bedrock.
Hey man, I am a developer and I've been using this tool for a while now. After every Minecraft update new problems start to pop up. I would be happy to help!