FlyDangerous
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A love letter to the Elite Dangerous racing community ❤
Display what users are doing: Mode (main menu, single player or multiplayer and, if multiplayer, split between lobby and in-game) Game type (Time trial, free roam etc) Map name (if...
Checkpoint Gates revised into ones that may affect your ship, for example: Slow-down gates, Engine off gates Boost Gates Thrust Modifier gates (make axis weaker/permanently on) Add more below and...
If the url / ip address provided is not valid and cannot be resolved by DNS then an unhandled SocketException occurs and the panel breaks (attempted reconnects won't work as...
Should do a version steering comparison on join request, isn't working (0.4.0 can connect to 0.4.1)
Pretty self-explanatory... Add a hotlaps gamemode, where you have a rolling start and keep running the same circuit over and over without stopping, then you grab the score from the...
The current placeholder velocity text is pretty trash, need to customise the panel textures and have some actual useful information displayed. - [x] Velocity (except not quite as shit) -...
currently the boost is coming through the audio manager emitter which is a convenience class for UI sounds. They should be emitted from the ship itself along with any new...
The navigation is currently using the in-built automatic navigation handler which is ... questionable at best. I have two options 1) Write a better one (preferred) which uses the extends...
Look into the potential for using Digger Pro for caves and overhangs with map magic infinite terrain
https://assetstore.unity.com/packages/tools/terrain/digger-pro-149753 Particularly interested in * How to generate the cave system to apply as brushes * How to perform the action asynchronously * Performance implications on a per-tile generation
Be it a patreon (might be tiered or one level… may have some rewards/perks), gofundme, or just a PayPal address!