Results 4 issues of Joaquin Bello

**Describe the bug** when you use the {quality:0.99 } in your khafile.js you get this error while processing kraffiti process exited with code 3221225477 when trying to convert imageName **To...

**Describe the bug** After you delete a VertexBuffer when the gc tries to actrually free the memory it throws a breakpoint [here]( https://github.com/Kode/khacpp/blob/5c77774a0d188a9b12234a1b26ab21e330e448f4/include/cpp_float32array.h#L17) ![imagen](https://user-images.githubusercontent.com/3499218/98292638-c6bb2200-1f8b-11eb-9d77-f20804456760.png) tested on android-native and windows -opengl...

here is the suppose fix change: https://github.com/Kode/Kha/blob/c1a78cf65717bcf4a7ec971e8dd7ac28d4d65701/Backends/HTML5/kha/SystemImpl.hx#L445-L446 lines to var displayWidth = Std.int(canvas.clientWidth * window.devicePixelRatio); var displayHeight = Std.int(canvas.clientHeight * window.devicePixelRatio); https://github.com/Kode/Kha/blob/master/Backends/HTML5/kha/Window.hx#L65 and https://github.com/Kode/Kha/blob/c1a78cf65717bcf4a7ec971e8dd7ac28d4d65701/Backends/HTML5/kha/Window.hx#L75 to return canvas.width == 0 ?...

how to reproduce: don't use all vertex info in your code in a vertex shader in directx 11 bug result: it mixes the inputs, example: Lubos tutorial 7 http://kodegarden.org/#c9fd447c82cc95428d974ecddd487bdcff2a2564 it...