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Memory crash when deleting float32array

Open juakob opened this issue 4 years ago • 0 comments

Describe the bug After you delete a VertexBuffer when the gc tries to actrually free the memory it throws a breakpoint here imagen

tested on android-native and windows -opengl

To Reproduce delete the vertexbuffer, indexbuffer and the pipline, use some memory so the gc is call

Expected behavior not crash

Screenshots If applicable, add screenshots to help explain your problem. imagen

Execution Environment: tested on android-native and windows -opengl

juakob avatar Nov 05 '20 20:11 juakob