JaidynReiman
JaidynReiman
I noticed a while back that the hands were off when using weapons. It'd probably be beneficial to fix this up by updating the hands to switch properly when switching...
The frames for the Hair Hurt animations are rather off. I've been noticing this for a while, but the hair animations should probably be updated to show the hair further...
Eliza has many clothing, accessory, and hairstyle assets for Sit/Jump/Climb. Run won't work unless we fully replace the Run animation with Eliza's run, at least for the clothes. However, the...
With the new animations in place now: https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator/issues/88 There's several sets of resources I have released that have these animations, but they need to be mapped to the new expanded...
Now that we've got expanded animation sets from https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator/issues/88, we can start working on plugging in the gaps. "Climb" currently only has the "thin" body models from ElizaWy's repository. In...
I don't actively expect anyone here to do this, I'm just sharing it so we know what assets are missing. I'm not including issues for expanded animation sets yet, as...
Now that we've got expanded animation sets from https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator/issues/88, we can start working on plugging in the gaps. Child has never had run animations, so this will be totally new....
So after discussing things over with MedicineStorm I figured out that a lot of licenses here are outdated. The following assets actually have added the OGA-BY license: 1. All LPC...
The "Muscular" body type has the exact same bases as the "Male" body type. As such, all we have to do is copy/paste the "Male" Shoot animations and add in...
More Issue #141 updates. This was kind of annoying, but oh well... Here's what I did here: 1. Fixed Missing "Teen" Layer Frame on Chevron Inverted JSON 2. Fixed Heater...