jostephd
jostephd
> Actually, thinking about it, this wouldn't be a problem if a proper apostrophe or 'right quote' is used there - is this correct? There are several aspects to this....
A PR was just created for this issue. (I'm just saying this so people who follow this issue get notified. It has happened to me several times that a PR...
Or a way to select multiple outfits before pressing the `Sell` / `Buy` buttons? (Like Ctrl-click and Shift-click in file browsers) Or a button in the shipyard for buying an...
A drone that gets disabled could self-destruct **before the player boards it**. There are various ways to do this, for example, the drone could have 85% to self-destruct at the...
A drone that's about to get disabled would turn itself into a kamikaze, wouldn't it?
The lore of this is that drones self-destruct so the enemy faction doesn't have a chance to plunder them. Drones don't have a "leave no man behind" rule; if a...
> why not self-destruct once an enemy boards them then? The self-destruct mechanism is not perfect. 9 times out of 10 it does what it's supposed to do but sometimes...
How about if once you board an automaton, you have to leave a few crew members behind to work on mending it. Then after a few minutes, either it becomes...
I don't think we should change the behavior of submerge to accommodate the UI. There are valid gameplay reasons to have a bridge over deep water (for example, a drawbridge...