Joshua Light
Joshua Light
Have the same problem and looking for a fix. I use a custom solution approach: the solution file is placed somewhere outside of the Unity project, and the `csproj` file...
Is there any way to configure this behavior? Both `ComparingByMembers` and `ComparingByValues` don't work. In my case, I treat `Memory` in the same way as `IEnumerable`, but I can't compare...
Hey, guys! I've found similar behaviour in some tests of mine, so I decided to investigate this. ## Description It looks like on *xUnit* **2.4.0.4010** this works well, at least...
@bradwilson Maybe I'm wrong, but I think in both cases we have *exceptional* situtations: 1) `System.ArgumentException: There is at least one object in this array that cannot be serialized` for...
Ah now I see, thanks!