Jonah Williams

Results 97 issues of Jonah Williams

widgets.image_test.missing.2 . The text should be rendering as boxes but it looks like its overlapping oddly... ![image](https://github.com/flutter/flutter/assets/8975114/8d1c25f8-d4d3-4ef0-b69b-2023a8bf002c)

e: impeller

Several golden tests that have hairline strokes do not render correctly when running with Impeller. ![image](https://github.com/flutter/flutter/assets/8975114/b086bbd8-6f67-4f71-b980-9507537c90b5)

e: impeller

In the golden tests painting.decoration_image.lerp.2 and painting.decoration_image.lerp.1 , the Impeller result looks very different from the Skia result. Not sure if this happens on real devices. ![image](https://github.com/flutter/flutter/assets/8975114/4dcad3bf-ae1a-45cd-8411-2ecd101a1a5e)

e: impeller

I was experimenting with the impact of mutators on platform view performance. I decided to completely disable them to see what happens: https://github.com/flutter/engine/pull/50711 Funny enough, the ads example app still...

team-ios

Enables Vulkan validation layers for macOS and linux builds, enables macOS validation for macOS builds. Fixes https://github.com/flutter/flutter/issues/144967 There may still be remaining issues with macOS validation, I need to verify...

will affect goldens
e: impeller
autosubmit

This does not fix the emulator weirdness! Today we automatically select the first memory type index requested by an AHB. The device in question may lack that memory type index,...

platform-android
will affect goldens
e: impeller

For cases where we don't think we can make tessellation faster, fallback to caching the tessellated data so that at least subsequent frames are fast. This helps https://github.com/flutter/flutter/issues/140257 As the...

will affect goldens
e: impeller

Cleanups to the vk::ImageUsageFlagBits * add unit tests * remove input attachment from depth stencil * remove defensive checks

e: impeller

Fixes https://github.com/flutter/flutter/issues/143721 Java LinkedList is just slooow.

platform-android

Introduce `IRect region` an new argument to Texture::SetContents that allows a subregion of the image to be updated. I plan to use this to improve the performance of the glyph...

Work in progress (WIP)
will affect goldens
e: impeller