Jonah Williams
Jonah Williams
CP for https://github.com/flutter/flutter/issues/116555 Removes ink_sparkle shader from web builds
This is specified in Flutter by providing a focal point argument to the Gradient.radial constructor. Skia has a description for their implementation algorithm here: https://skia.org/docs/dev/design/conical/ Right now I think we...
Because Transform with a filterQuality always composites, we might as well make it a repaint boundary See also: https://github.com/flutter/flutter/issues/101941
Currently the overflow indicator creates a LinearGradient with stops 0.25, 0.25, 0.75, 0.75. We can't draw this correctly today, because our gradient implementation cannot handle the required hard color transition....
For example, something like FLUTTER_Y_AXIS_SCALE. to be used by shaders to determine opengl vs metal/vulkan y-axis
Basically if we optimize out a uniform, the existing mappings need to work even if we never set the value in runtime_effect.cc
The fragment program API allows users to define GLSL shader variants as assets, load these on demand into their app, and provide them to the Paint.shader property. To date, this...
Currently the flutter tool creates a plugin for all package dependencies, even though in the dev_dependencies section. We'd like to remove this behavior, since it can lead to plugins used...
This flag was added in https://github.com/flutter/flutter/issues/44134, however from a quick investigation we can find no usages of this in google3. If this isn't being used, we should deprecate and remove...
This argument is obsolete as of https://github.com/flutter/engine/pull/39147