Jonah Williams

Results 97 issues of Jonah Williams

CP for https://github.com/flutter/flutter/issues/116555 Removes ink_sparkle shader from web builds

tool

This is specified in Flutter by providing a focal point argument to the Gradient.radial constructor. Skia has a description for their implementation algorithm here: https://skia.org/docs/dev/design/conical/ Right now I think we...

engine
severe: rendering
P4
impeller

Because Transform with a filterQuality always composites, we might as well make it a repaint boundary See also: https://github.com/flutter/flutter/issues/101941

framework

Currently the overflow indicator creates a LinearGradient with stops 0.25, 0.25, 0.75, 0.75. We can't draw this correctly today, because our gradient implementation cannot handle the required hard color transition....

engine
P3
e: impeller
team-engine
triaged-engine
e: opengl

For example, something like FLUTTER_Y_AXIS_SCALE. to be used by shaders to determine opengl vs metal/vulkan y-axis

new feature
engine
P5
impeller

Basically if we optimize out a uniform, the existing mappings need to work even if we never set the value in runtime_effect.cc

engine
P4
impeller

The fragment program API allows users to define GLSL shader variants as assets, load these on demand into their app, and provide them to the Paint.shader property. To date, this...

new feature
tool
engine
platform-web
e: web_canvaskit
P5

Currently the flutter tool creates a plugin for all package dependencies, even though in the dev_dependencies section. We'd like to remove this behavior, since it can lead to plugins used...

a: tests
tool
a: build
passed first triage
integration_test
P4

This flag was added in https://github.com/flutter/flutter/issues/44134, however from a quick investigation we can find no usages of this in google3. If this isn't being used, we should deprecate and remove...

engine
P5
tech-debt

This argument is obsolete as of https://github.com/flutter/engine/pull/39147

tool
autosubmit