Gabriel Kennedy
Gabriel Kennedy
Note for anyone following this or who has the same issue - I added my own temporary fix. The issue stems from the body aabb not updating due to it...
Yep this seems to be a known issue for cannon.. Even in the [jenga](https://pmndrs.github.io/cannon-es/examples/jenga) example you'll notice that the blocks gradually move. (set solver iterations to 1 to speed this...
@prathamVaidya sleeping the body seems like the only realistic way to get around it. Since you still want gravity to apply, what you could do is add a collision listener...