JoshValjosh

Results 8 issues of JoshValjosh

During a recent build, I realized that find_package was unable to find ghcfilesystem with it installed in my CMake prefix path (on Windows). After some poking around, I nailed it...

Alongside Vulkan-Hpp, the library has included support for RAII types, and is one of the cleanest ways of writing Vulkan code. As VulkanMemoryAllocator follows Vulkan's design philosophy so closely, and...

The inability to load a DLL's corresponding PDB file means no debugging source within a memory-loaded module and is a major drawback to using this library.

I'm running Windows 10 and I have a very simple program that fails to copy text into my clipboard. Here's my MWE: ```dart import 'package:clippy/server.dart' as clippy; void main() async...

Hi, not finding the difference between `VoxelMesh::NormalCube` and `VoxelMesh::CustomMesh`. I'd have expected `NormalCube` to just use a default cube or something, but it takes a `Mesh` just like `CustomMesh`. The...

# Objective Fixes https://github.com/bevyengine/bevy/issues/3227. I'll admit upfront this might be some silly shenanigans. This came about based on some Rust-fu I was trying to do to enable generic dynamic bundle...

A-ECS
C-Usability
C-Needs-Release-Note
S-Waiting-on-Author

# Objective Add `bevy_picking` sprite backend as part of the `bevy_mod_picking` upstreamening (#12365). ## Solution More or less a copy/paste from `bevy_mod_picking`, with the changes [here](https://github.com/aevyrie/bevy_mod_picking/pull/354). I'm putting that link...

C-Enhancement
A-Rendering
S-Ready-For-Final-Review
A-Picking

Sprite backend was not reporting world position or normal for hits. Upon further investigation I found that the backend was also not correctly hit testing sprites if they had rotation...