Jenn Magder
Jenn Magder
This will involve: 1. Move the dSYM into the `Flutter.xcframework/ios-arm64/dSYMs/Flutter.framework.dSYM` (and simulator) and `FlutterMacOS.xcframework/macos-arm64_x86_64/dSYMs/FlutterMacOS.framework.dSYM` engine artifacts so they are downloaded together. There's a `xcodebuild -create-xcframework -debug-symbols /path/to/dSYM` parameter that can...
I don't have a preference for what functionality is added, I want working examples for these platforms based on our setup instructions. I also don't care if it's a codelab...
@renefloor's suggestion looks similar in concept to https://github.com/flutter/engine/pull/18544 (though I think `isPresentingViewController` instead of `self.presentedViewController` check? Would have to play with animations). @gaaclarke Can you think of any issues off...
Can you attach the output of `flutter build ipa`? Want to see what the difference is in the `xcodebuild` commands Flutter is creating vs what you're running manually. > So...
Ugh sorry typo, I meant to add the -v verbose flag: `flutter build ipa -v`
https://github.com/flutter/flutter/pull/97672 was a best effort at coming up with a generated `-exportOptionsPlist` by not really specifying anything, which drops back to Xcode's defaults and various settings in the Xcode project....
I would have thought leaving off `signingStyle` as the tool does would drop back to the Xcode settings but I guess it doesn't... If you edit your plist to remove...
The question I was trying to answer is whether I need to add a `--signing-style` option which is maybe 20 minutes of work I could do soon, or if I...
@MOPineyro that sounds like a good use-case for flavors (essentially Xcode build configurations under the covers). You can set up a `staging` and `production` flavor, and in Xcode set up...
@tijanirf would you mind answering the questions I posed above then? > If you edit your plist to remove > > ``` > provisioningProfiles > > ... > > ```...