Jerome Leclanche
Jerome Leclanche
Source: https://pay.reddit.com/r/hearthstone/comments/2s3pnn/so_the_game_just_crashedbugged_after_my_opponent/ > I used brewmaster to re-play my Iron Juggernaut earlier in the game. My opponent used far sight and drew 2 burrowing mines (on the same draw), giving...
``` python Summon(CONTROLLER, RandomEntourage(exclude=FRIENDLY_MINIONS)) Discover(CONTROLLER, RandomHeroPower(exclude=FRIENDLY_HERO_POWER)) ```
At some point the actions.py file will have to be split, into its own module most likely.
https://www.youtube.com/watch?v=oHdveuZXoHg
Currently, every call to modify the game will immediately finish. This clashes with the way **choices** work in core Hearthstone. When a choice card is played, the game loop is...
Similarly to direct tag refresh, we should be able to buff card tags directly, eg. `Buff(TARGET, {GameTag.HEALTH: SET(1)})`. This would remove the need for various custom buff cards. Especially because...
Arcane Missiles should be implemented as `play = Hit(RANDOM_ENEMY_CHARACTER, 1) * SPELLPOWER + 3` This might require adding **add** support to lazynum or something?