jjdubois22
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jjdubois22
yeah new building shader is set up for parallax occlusion. your exporter works with it just fine. but i was struggling with the scaling of textures. but i've figured out...
jjdubois22
yeah new building shader is set up for parallax occlusion. your exporter works with it just fine. but i was struggling with the scaling of textures. but i've figured out...