Joshua Granick
Joshua Granick
OpenFL custom shaders do allow sampling from multiple textures. Add a second sampler to your shader, and it will generate a new `ShaderInput` with that name. The default shader input...
Try submitting a recent version of Lime or OpenFL, or if I understand the issue, an archive with one of their "haxedoc.xml" files
That worked, thanks again. Submitted yesterday :smile:
@andyli It's not working again 😦 Same problem
Just got it submitted, did the server restart? (I tried for hours earlier)
Same problem ☹️ Thanks again for your help
AHH, it happened again, can't release :sob:
Thanks 😄
It's not allowing another update, I'll try again in a few hours
I just tried again, and it worked, I'm not certain what time the reboot is, but for what it is worth, the "timeout" (I'm not convinced it is a time...