jgamedev

Results 15 issues of jgamedev

I used the same same code from the demo app, so I check for the value of the _scrolling_ flag, however by the time onScrollingFinished is finally called to reset...

bug

I know there has been a similar question for the REST api. Seems to be same solution proposed in this stackoverflow answer: http://stackoverflow.com/questions/38208493/twitter-api-exclude-retweets-in-stream However, like the user who posted the...

This is what the scaffold gives me: ``` import Model from 'ember-data/model'; import attr from 'ember-data/attr'; export default Model.extend({ [..] }); ``` This is what my model ended up looking...

I'm using ember cli 2.5.0 After creating a brand new Ember project and issuing a simple scaffolding command such as: `ember generate scaffold foobar:string age:number` I get the following error:...

For production deployment it's paramount that data exchange between the client and the server is kept to a minimum. Currently there seems to be zero optimization on this area. For...

enhancement

As adding and removing functionality on the server will definitely impact response times - which is critical in a multiplayer game - it would be nice if there was a...

enhancement

From my test it seems that players are not currently affected by bullets Can you give me some orientation on how to properly add some sort of damage system to...

enhancement

NPCs are super fun!! :laughing: :laughing: Sorry, I know this doesn't help much. I will update this issue with more useful comments once I understand the codebase better but I...

enhancement

For medium and large maps(rooms) with more than just a few players or npcs in each map, sending all state updates could significantly impact performance and is not really needed...

enhancement

I changed this line in package.json: > ``` > "start": "DEBUG=*game* nodemon ./server/index.js", > ``` to: > ``` > "start": "DEBUG=* nodemon ./server/index.js", > ``` > > nodemon ./server/index.js", as...