realtime-multiplayer-in-html5
realtime-multiplayer-in-html5 copied to clipboard
Toggle the log for the client/server message exchange stream
I changed this line in package.json:
"start": "DEBUG=*game* nodemon ./server/index.js",
to:
"start": "DEBUG=* nodemon ./server/index.js",
nodemon ./server/index.js",
as per (http://socket.io/docs/logging-and-debugging/) but I still can't see the exchange of messages in the server console.
Please let me know if this is currently possible.
I just tried this and I see all messages flooding by.
I see them flooding by on the client, but not on the server console :cry: