João Freire

Results 10 comments of João Freire

@steinbitglis Thank you for your contribution! And sorry for the long delay in giving feedback. It is currently being reviewed. Do you have any use cases for this? I can't...

After looking into this, I noticed there were a lot of changes in this part of the code which seem to fix the issue with `SetUpPerActionCachedBindingData()` (now called `SetUpPerActionControlAndBindingArrays()`). If...

To be merged in #1655.

Hi @harry1o7 , thank you for your contribution. > At what point can this get reviewed? We are a small team so I cannot say for sure. We are now...

Closing as it will not be merged.

> Caught a crash when adding a gamepad in order to see what information the error will show. Adding the Editor.log and will try to repro it consistently > >...

@Pauliusd01 has detected some inconsistencies in logging with Xbox controllers on Windows, I'll investigate it once I get an Xbox controller

@Pauliusd01 you can retest with Xbox controllers on Windows

> @jfreire-unity It would be great if you could post an example of what gets printed into t his PR, e.g. from your system when breaking the boundary (fine to...

> Looks like I may need to fix-up some documentation after adding the default parameter. > > This change also fails the APIVerificationTests.cs test: > > o APIVerificationTests.API_MinorVersionsHaveNoBreakingChanges Yeah.. maybe...