jeuazarru

Results 4 comments of jeuazarru

Hi! You can create a function, or a tunnel. Functions cannot divert, but are good to display info or do some calculations. In tunnels you just have to call the...

Hi! One way is getting the input in Unity and sending the name to Ink. From Unity you can set a variable in Ink, or from Ink you can execute...

Re-reading the documentation it seems that I need to use BindExternalFunctionGeneral instead of BindExternalFunction, if I need this number of parameters. Anyone has an example on how to use it?...

Solved! got help from a friend with better C# skills that mine. I did this: (in case it is helpful to somebody else) ThisRun.RunCars[ThisRun.CurrentCar].story.BindExternalFunctionGeneral("EvaluarSkill", (object[] parametros) => { return EvaluarSkill(parametros[0].ToString(),...