Jonathan Clark

Results 20 comments of Jonathan Clark

Gorc is my only side project, and I don't consider it dead, but progress is glacial.

The JK fists weapon doesn't use model hitboxes. Surprisingly, it fires slow-moving invisible projectiles. Fixing this issue means doing more research to understand how weapon template parameters are supposed to...

I'm thinking about this issue. I agree that posting screenshots here would visually indicate the status of the project. However, I'm concerned about the sole copyright holder of all extant...

> > > Hi > > Higher Brightness Settings , and the Neuron Textures or some addon Textures Vanisch , and shows just the old one's Classic Textures ! >...

Hi @bangstk Thanks for the suggestion. This seems reasonable. I'm also inclined to make 48 FPS the default cap, since as you noted there is no real advantage to exceeding...

As an interim measure, I'm getting ready to push a change that will add a simple vsync option. Vsync will now be **disabled** by default. This means JkGfxMod will depart...

> > That sounds good. Any to plans to allow specifying arbitrary framerate cap? 48Hz folds neatly into today's 144Hz monitors, and being able to cap the game would at...

@shinyquagsire23 Interesting discovery! That isn't what I expected. I can't say for sure, but that code smells like a late bug fix to me (probably to hack around the kinds...

Thanks @jarronimo and @TP555 for the follow-up. Unfortunately I am not able to reproduce this issue locally, so I will need more information in order to identify a root cause....

Hi @debrebeuf Thanks for reporting this issue. Unfortunately, I am not able to reproduce it. Could you please provide more information? - What version of Windows are you running? -...