Juan Manuel

Results 55 comments of Juan Manuel

> They are overlap already. That happen at the end of the Reflection Probes set as `inside: false` Edit: One way of solving this is to add a parameter fade...

> > > > They are overlap already. That happen at the end of the Reflection Probes set as `inside: false` > > Edit: One way of solving this is...

@Calinou nice, I'm testing this again

@Calinou The issue seems to be fixed. I love the result. Much more artistic control and blend happen more natural between inside and outside.

@Calinou is this ready to merge?

> I've pushed a rebase with no changes to create a new build (check back in 1 hour). > > > I agree with ClayJohn, I'm not sure this actually...

> This will require slightly more time to update the cubemap but it should allow for properly occluding the sky. I don't mind that requires more time. In the future,...

Definitely probe prioritization and depth cubemaps should be a must to have acuarte results. @clayjohn can you write a propsal (or comment in the OP proposal) about depth cubemaps since...

![image](https://user-images.githubusercontent.com/1168582/196014689-61e1ba27-92b5-4c9f-bb88-cddfa43678d6.png) Seems that the reflection fade to black instead of blending with no reflection