Juan Manuel
Juan Manuel
Works as intended. This make super easy to work with reflection probes and to have nice results
@lander-vr Nice catch
@lander-vr does the `interior` boolean property still works? Edit: I think there is a problem with the blending distance on this PR. I have to make my probes really huge...
Thanks for the explanation. IDK if it has to do with what you mention but and issue I see in this PR compared to master is this one Al probes...
> Is it possible for you to share that project? Then I can have a closer look and see where exactly things are going wrong in that scene. I've tested...
Seems to be working now. Maybe I did something wrong. Also I have to play with the blending distance to get this right. Im courious why with high blending distance...
I would remove it. It is annoying. I have to deactivate gizmos when I'm working with probes to fully see the results. A outline of the bounds its just enough...
> Rebased and resolved conflict with #100344. Tested in Bistro, Sponza, and some quick diy test-scenes with no issues. > Awesome, I think it works as expected
Have you tested it with directional and with physically based lights?
Works fine but with `Fade Start` at 0 between a inside and outside probe you get that fine line Edit: I ment 1.0 for `Fade Start` 