jbredwards
jbredwards
> Have a central, community-maintained set of default config entries that are known to work properly with the latest versions of mods. I'm a big fan fan of this idea,...
can you send the log? (using something like [mclo.gs](https://mclo.gs))
I'm also experiencing this issue. Along with this issue the mod also causes an amd driver crash and makes my pc black screen. Once mc crashes (due to the original...
can you send the server log?
this is very late, but it looks like a malformed config file (run the file through a [JSON Validator](https://jsonformatter.curiousconcept.com) to find the error)
I think this is actually fixed now! :) Tested using only Fluidlogged API and "/fill ~ ~50 ~ ~50 ~50 ~50 flowing_water" on a superflat world
Fixed in v3.0.0!
To get around this temporarily, you can manually edit the `gbuffers_water.vsh` files in the shader. Do a find/replace for `mc_Entity.y == 1` and replace it with `mc_Entity.x == 8 ||...
Fixed in v3.0.0!
This is a rendering issue from my end. Basically this mod's [old FluidExtendedBlockState](https://github.com/jbredwards/Fluidlogged-API/blob/dd1a79c4621c9792836da5344f5d0a1015ef39c1/src/main/java/git/jbredwards/fluidlogged_api/mod/asm/plugins/forge/PluginBlockFluidBase.java#L923) didn't expect custom properties to be set. This is fixed in the [indev FluidExtendedBlockState](https://github.com/jbredwards/Fluidlogged-API/blob/43e6fa2cd5839a21695f0efc26aef560aa098694/src/main/java/git/jbredwards/fluidlogged_api/mod/common/fluid/handler/FluidExtendedStateHandler.java#L304) though, so nothing...