Jacob Bijani
Jacob Bijani
I had this issue as well, but couldn't trace the issue to `vh` or fix with `flex: auto`. I was able to fix by adding `backface-visibility: hidden` to the sticky...
Also having this issue, with completely unrelated libraries. > Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Util.cs(411,69): error CS0433: The imported type `System.Action' is defined multiple times Sounds like maybe something in one of these DLLs is...
That does help, but it also has the effect of regular scrolling feeling slower/more sluggish. I guess what I am really hoping to achieve is somehow throttling the mouse spin...
Because I am attaching a network event to scrolling. I am building a UI similar to google maps (except the mouse wheel scrolls instead of zooms). As you pan around...
either load the record separately and reference it by the association, or if for some reason you need the actual numeric ID you can manually decode the ID ``` Dog.create(animal:...
just some perspective to add to this if helpful... coming at bruno from the outside, I had no idea what the "portable" option was offering me differently from the regular...
I suppose thats why I was confused about this distinction on mac... most mac apps that are `.dmg` builds are "portable" in that regard. Drag the app into your trash...
was surprised to realize scoped calls to set_all don't respect the scope. any update on getting this merged in and released?
Sounds good, thank you! Just wanted to point out that the way it currently works is arguably pretty broken and error-prone. If you call set_all on a scope, it just...