Results 70 comments of Jaillot Vincent

Hi @alexLuky I also thought it came from the SSE computation at first and I actually checked the SSE computation against Cesium's one. The difference is that iTowns makes an...

Haven't had time to look at it yet sadly...

@gchoqueux can you take a look at it please ? :)

It would require a lot of work and it is currently not planned.

@gchoqueux I don't plan to work on the feature table implementation for now (I am currently more focused on the extensions of 3D Tiles) but it would indeed be nice...

Hi, I've had quite a similar problem actually but I haven't been able to solve it yet. I'll let you know if I do. Maybe @gchoqueux can help here since...

Hi @mgermerie , I don't have a public URL to share with you but I will send you the data and the instructions to host them locally by e-mail.

Ok I thought I had your email but I don't and it's not public on your github. Could you contact me on mine and I'll send you all this ?...

Yep, I started this work [here](https://github.com/jailln/itowns/tree/3dtiles_refactoring). I'll open a PR next week.

I don't know about the server but I can compute another tileset if this can help (similar to the previous one, but maybe on a larger zone and with textures)....