Javi Agenjo

Results 12 repositories owned by Javi Agenjo

webglstudio.js

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A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.

litegraph.js

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A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows t...

Canvas2DtoWebGL

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Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.

litescene.js

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A WebGL 3D Engine library with component-based node hierarchy. Used by WebGLStudio

litefilesystem.js

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Library with client (js) and serverside (php) to have a filesystem with previews, quotas, metadata, and multiple users with privileges.

litegl.js

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Lightweight Javascript WebGL library for handling Context, Meshes, Textures and Shaders. Relies on glMatrix 2.0, very easy to use.

litegui.js

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Javascript Library to create webapps with a desktop look-alike interface. All the widgets are created from Javascript instead of using HTML.

rendeer.js

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Light-weight 3D Scene graph library with renderer in WebGL

collada.js

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Collada parser in javascript. It supports skinning, morph targets and bone or node animation. It can parse inside a worker.

GTR_Framework

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OpenGL C++ Framework for the realtime rendering course