Jaebaek Seo

Results 19 comments of Jaebaek Seo

@fcarucci Thank you for reporting this issue. So far we have not tested compiling shaders with the external linkage. Your solution looks good to me. If you made contributions for...

Thank you for reporting this issue. I will take a look.

Thank you for reporting this issue. Ok .. we need some investigation for this topic. We will take a look.

@unit-a-user Thank you for reporting this issue. We will add it to our TODO list.

Thank you for pointing out the bug and the solution! Actually, the current version in github has a bunch of bugs .. :( I am very sorry for this if...

@pow2clk @vcsharma It looks similar to #3626. I am considering a warning emission for `POSITION`. What do you think?

If you run the following code with tf bridge, it does not use GPU but uses multi-threads of CPU. I am not sure I correctly built nGraph + TF, but...

You must modify three header files: `qemu/target-i386/sgx.h` `libsgx/musl-libc/include/sgx-shared.h` `user/share/include/sgx-shared.h` There is `NUM_EPC` in each header. If you need more heap region, just increase the value of `HEAP_PAGE_FRAMES` too. The size...

@pow2clk Thank you for letting us know :)