DirectXShaderCompiler
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[SPIR-V] About `GL_EXT_buffer_reference` writing... (`RawBufferStore`)?
I seen RawBufferLoad
, but how about method, alike RawBufferStore
?
@unit-a-user Thank you for reporting this issue. We will add it to our TODO list.
Currently, it released? Why there is no any reaction?
This should be addressed with PR #4573. I think this issue can be closed.